The US Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) has called a strike by voice actors on work with key video game publishers and developers, pushing back against proposed contracts that would enable the use of AI generated voices and performances in video games. However, work can continue on games deep into production… for now.
The ten companies facing the strike are Activision, Blindlight, Disney Character Voices, Electronic Arts, Epic Games, Formosa Interactive, Insomniac Games, Take 2 Productions, VoiceWorks Productions, and WB Games.
SAG-AFTRA President Fran Drescher said, “We’re not going to consent to a contract that allows companies to abuse A.I. to the detriment of our members. Enough is enough. When these companies get serious about offering an agreement our members can live — and work — with, we will be here, ready to negotiate.”
Chief Negotiator Duncan Crabtree-Ireland added in a separate statement, “The video game industry generates billions of dollars in profit annually. The driving force behind that success is the creative people who design and create those games. That includes the SAG-AFTRA members who bring memorable and beloved game characters to life, and they deserve and demand the same fundamental protections as performers in film, television, streaming, and music: fair compensation and the right of informed consent for the AI use of their faces, voices, and bodies. Frankly, it’s stunning that these video game studios haven’t learned anything from the lessons of last year – that our members can and will stand up and demand fair and equitable treatment with respect to AI, and the public supports us in that.”
As a rebuttal, a spokesperson for the video game producers group said, “We are disappointed the union has chosen to walk away when we are so close to a deal, and we remain prepared to resume negotiations. We have already found common ground on 24 out of 25 proposals, including historic wage increases and
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