Well, we are finally here. We are at the finale. Our Rollerdrome journey has gone full circle, we are back at the Matterhorn. But instead of being in the "arena", we are now facing off against the House Players in the Stadium. And the Matterhorn Stadium is every bit as massive as you would imagine it to be. You will have access to super long grinds, tons of ramps, and, of course, a whole army of foes to face off against.
Related: Rollerdrome: All Zabriskie Research Challenges
This stage is going to push you to your limits and see if you have what it takes to be the Rollerdrome champion. The challenges themselves are, suitably, pretty tough. Some of them may have you scratching your head. But, of course, we have already done all the head-scratching for you. In this guide, you will find solutions to every problem these challenges present!
The Matterhorn Stadium is another indoor arena-style level. Of course, it is, by far, the biggest of these in the game. It features ramps lining the walls, and prolonged grinds. It also has a number of Sniper's nests spread throughout, and boost pads on the wall. This is a stage that gives you a ton of freedom to approach it in a number of ways. It really doesn't funnel you down a specific route, which makes it a super enjoyable, if chaotic, free-form experience.
These challenges are very aware that they are end-game content. Some of these are pretty uniquely brutal. The Trick Token challenge, in particular, is pretty nasty. Thankfully, we worked through all of it, so you don't have to. You're welcome.
This is easy enough, just use the Sniper at the beginning of the stage as an endless well of Perfect Dodges to help you enter into Super Reflex Time. Then, once you are there, blast the
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