With Modern Warfare 2 just around the corner, the developers aren’t compromising on audio this time around. Infinity Ward just dropped some new information on how they are improving the audio experience for players.
As expected, audio is a crucial aspect of any video game and can make or break the entire gameplay experience. Call of Duty: Modern Warfare (2019) is often praised by the franchise's fans for its improved audio, in comparison to its predecessors.
The developers of Modern Warfare (2019) implemented various new technologies in the game to improve the audio experience for the Modern Warfare community. Realistic gunfire, reloading sounds, explosions, and improved footsteps audio created an extremely memorable experience and environment for players. In combination with graphical improvements, Modern Warfare definitely felt ‘next-gen’ back in the day.
The improvements to Modern Warfare 2’s audio technology certainly look promising, and if implemented correctly, the game will likely outshine its prequel.
Based on the new intel, Stephen Miller, Audio Director at Infinity Ward, spoke to fans about the different upgrades meant to improve the immersion and auditory experience for players.
He clearly mentioned three technologies that the developers have worked on extensively to provide superior audio quality in Modern Warfare 2.
A reverb is created when a sound occurs in a space, sending sound waves out in every direction. These waves bounce off surfaces until they cease to exist. With the introduction of a brand new reverb engine, the game can accurately simulate a real-life space, providing players with a highly immersive audio experience. In this regard, there will likely be improvements to the audio of weapon firing as
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