In Roguebook, players have to battle through some vicious monsters and wild lands in an attempt to free themselves from the storybook in which they are caught. Throughout the three Roguebook chapters, there will be plenty of mysterious locations and items for them to puzzle through, and one of these locations is the gem mines.
Gem Mines are an instance in Roguebook that allows players to nab some great treasure but with a lot of risks; they were added to Roguebook in the last big update of 2021. They only appear once in each playthrough and always in Chapter 2. Players can choose to skip them if they choose; they are not required for completing a run. And it's a good thing too because the cost of entry is pretty high.
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The hero teams have to pay two brushes to get into the Gem Mines; that's a lot considering players usually only start the level with 4 to 5 brushes even in the New Run Plus version of Roguebook. While Elite battles do add more brushes to a player's hand, it can be rare to uncover Elites while exploring. So in order to get the most out of every Gem Mine, players will want to plan carefully before they decide to delve into its depths for treasure.
When entering a Gem Mine in the deckbuilding roguelite video game, players will find that the possible paths forward branch into two. Each entrance to the next caves are to the left or the right, and players can check out what lies ahead. Once a path is decided, players will want to click the lock icon in the direction they want to head in. Each lock icon is an encounter with a special door-type enemy, each with its own unique ways of trying to keep the players from succeeding in battle.
If Roguebook players lose the battle to
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