I remember attending a preview event for Resident Evil 3 where Capcom had us play through a couple of hours of the survival horror remake. Little did I know at the time that I had already experienced almost half the campaign as part of this spooky showcase.
A Capcom representative poked me on the shoulder and asked me to stop playing at a certain point, expressing surprise that I’d made it through the preview section so quickly. I’m a massive gamer so all I could do was raise my hands and accept his generous praise, but that’s not the point here. They were right, though - I’m the best.
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The point is that Resident Evil 3 is a short and underwhelming remake that feels like a glorified expansion to its predecessor. I saw half of the campaign in just two short hours at this event, and to be honest there wasn’t much more waiting for me in the finished product.
I couldn’t escape that potential thought as I stepped out of the demo kiosk and snacked on some tasty burgers the PR had provided, cementing myself as the journalist shill I truly am.
I know there’s plenty of speculation that Resident Evil 2 & 3 were developed simultaneously, and the decision was made during production to release them as individual products instead of a single package. If that’s the case, I can understand the decision (it all but doubled Capcom’s potential profits), but Resident Evil 3 isn’t nearly substantial enough to justify a premium price tag. It came packaged with a mediocre asymmetrical multiplayer experience in the form of Project Resistance, but the community tired of this quickly and long-term support from its creators soon became a thing of the past.
Even Jill Valentine’s badassery wasn’t
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