A senior developer at Rocksteady Studios shared on Twitter that he believes the Xbox Series S console has «hamstrung» an entire generation of video games. A conversation has started online regarding game development following news that Gotham Knights will launch only supporting 30fps on consoles, despite being PS5 and Xbox Series X/S exclusive. This has prompted some to make strong statements regarding why some games may be constrained, and making the Xbox Series S a prime target.
A post from Gotham Knights developer Fleur Marty on Discord is what started today's complex and controversial discourse. Marty explained that Gotham Knights would not feature a Performance Mode, a mode that usually sacrifices resolution and graphics features for frame rate. As such, Gotham Knights would only support 30fps on consoles. Developer Warner Bros. decision has been criticized by players who wanted Gotham Knights to support 60fps
Xbox Series S Owner Gives Their Console a Makeover
In a series of tweets, Rocksteady senior character technical artist Lee Devonald joined the conversation regarding Gotham Knights. At first, his focus is on addressing what 60fps means and the tradeoffs necessary to reach that. He says it's especially important considering «we have a current gen console that's not much better than a last gen one.» He the responds to a question about a hardware bottleneck and specifically mentions the Xbox Series S GPU, with multi-platform games having to «optimize for the lowest performer.»
Another follow-up tweet from Devonald showed just how little the senior developer thinks of the Xbox Series S. He says that there's an «entire generation of games, hamstrung by that potato.» The reason why the generation is hamstrung isn't just
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