Recently, the new Roblox desktop app rolled out to all users. The app, which was in beta for an extended period of time, is designed to unify and standardise how Roblox works across platforms. Officially known as the Roblox Universal App, it’s intended to create a seamless experience between browsing and playing, while also making it easier for the company to push updates between desktop computers, mobile devices, and consoles.
However, in the wake of the rollout, players have been highly critical of the app. Some suggest they don’t want Roblox to ‘force’ them to use it, nor do they appreciate Roblox’s in-your-face way of compelling them to do so. Many are complaining that it causes more problems than it solves.
One of the draws of Roblox has historically been that the games are accessible by browser, which then launches games into a browser-based window. After years of launching Roblox experiences this way, it’s no surprise that people are annoyed at the constant prompts to use the new Roblox Universal App.
A primary goal of the universal app is to provide a consistent experience no matter what device a person is playing on. But, some Robloxians have complained that the desktop app feels like a mobile port. By design, it resembles Roblox’s mobile interface, speaking to the consistency that the developers hoped to establish in rolling out the app.
The desktop app purportedly improves games’ download speeds, but there appear to be significant problems, even if that’s the case. KreekCraft, one most popular Roblox content creators on YouTube, suggested the app was causing issues with his recording setup. (He has since said that he’s been in touch with Roblox and is happy with where the app is headed.)
A Redditor noted that
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