League of Legends' durability update, one of the biggest patches in recent memory, was rolled out to the live servers by Riot Games a few weeks ago.
All roles in the game have had numerous power changes. However, after allowing the patch some time to take effect, the developers said that League of Legends fans seemed to like how things turned out.
Riot's lead designer Matt “Phroxzon” Leung-Harrison in the newest quick gameplay thoughts blog post mentioned:
Also, speaking of games being slightly longer, it gives both teams more opportunities to engage in true late game team fights, making late game strategy and decision making more important, which was missing in shorter games.
Phroxzon stated that he and his team are pretty happy to make these concepts more relevant in League of Legends.
According to Riot, the combined damage output of systems like runes, equipment, and summoner spells was excessive but balanced when compared to other systems.
Buffing all champions' durability was the ideal solution to maintain that balance while also addressing damage problems because it allowed the team to target adjustments to particular systems rather than making general changes for all of them.
Phroxzon stated,
He continued,
Due to numerous improvements in durability for all in-game champions, many players have appreciated the slower, more strategic gameplay that has emerged over the course of the last few updates.
Instead of being able to instantaneously kill an enemy while still missing certain skill shots along the road, assassins and burst champions, for example, must land every ability and be in a powerful state in order to surely one-shot a target.
However, not everything is faultless. According to Riot Phroxzon, the team is still
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