Simulation games aim to replicate something from the real world. In many cases, they replicate an experience, a profession, or an entire culture. Many sims force the player to balance the needs of their characters with the time and resources available to meet those needs.
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RimWorld has been praised for the depth of its simulated colonies and the colonists that inhabit them, but with that depth comes difficulty. Colonists need many things to remain happy and alive, and meeting all of those needs at once can be taxing, if not outright impossible. Here are some important tips for managing colonists' needs.
Colonists have a variety of needs that the player must juggle in order to keep the colony running, which is part of what makes RimWorld such an immersive simulation. Not every need is created equally, however, and the player will have to pay more attention to some than others, at least at first.
Colonists need food, but feeding them is more complicated than simply shoving whatever is available in their mouths. What, how, and even where colonists eat affects their mood, so the player should try to make higher-quality meals and make the dining experience itself more enjoyable for colonists when possible. Starvation is bad, but mental breaks aren't much better.
Colonists need rest. Making colonists work all day may be efficient in the short term, but the long-term consequences are grave. Giving colonists their own rooms, nice beds, and plenty of space helps them feel more relaxed, which will keep them healthy and able to provide for the colony.
Colonists need entertainment. It can be a TV, pool, or a game of horseshoe, but the colonists need something to make
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