Siralim Ultimate is the latest title in the long-running Siralim series. It’s a wonderful blend of procedural generation, turn-based combat, monster management, and complex interwoven systems. It may look simple on the surface, but this is a deep RPG with a rich set of mechanics that can be hard to get into.
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Right from the get-go, you can be easily overwhelmed by the sheer number of options at your disposal. Between the 10+ classes, numerous shops, smiths, and crafters, and the never-ending barrage of quests, where do you even start? We’ve got a few tips to make that learning process a bit smoother.
One of the best aspects of Siralim Ultimate is its dedication to providing an interesting roster of classes to choose from. There are 15 in total, and every one of them plays very differently. For example, running an Animator will provide a drastically different set of mechanics and gameplay styles than running a Hell Knight or an Inquisitor.
This can be very overwhelming at the start of the game - it is literally the second choice you make (the first one being your name). Don’t worry though, as much as this choice will dictate your general playstyle it is not a permanent choice. Later in the game, you can try out different classes, making this first one a temporary choice at best. Pick one that looks cool and have a blast.
Your Class is very much a passive benefit to your combat squad. Most of your prowess will come from the party you decide to form. Parties are made up of anywhere between one and six monsters, and each monster comes with a unique statline and special abilities. For example, an Ent heals your entire party every round, whilst a Hell Hound will buff your team
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