Many people believe that the universe is the result of a chaotic series of events that have no hand or meaning driving them, pushing one way or the other. Stars are born and die, and the life on the planets surrounding them doesn’t matter at all. It may seem harsh, but it’s fair. No one gets any special treatment. Events simply occur, people make choices, and we all have to deal with the outcome. This is the experience that RimWorld brings to life, a chaotic story simulation in which you try to keep a single group of people alive as long as you can on a world that doesn’t care about them.
Related: How to build a basic killbox in Rimworld – Killbox design ideas
Watch stories unfold on a new platformRimWorld is a sci-fi colony simulator that’s unlike anything else. Each colony begins with a set number of colonists, which you can customize every aspect of to create masters of all trades or completely unhinged individuals. You then choose the storyteller you want, which determines how frequently random events will occur, along with the difficulty. These choices define what sort of story you’re going to tell, and make no mistake, you’re going to watch it unfold rather than control it.
You can’t tell your colonists exactly what to do in this game. Instead, you can set a schedule for work, recreation, and sleep, fill up a board with jobs like construction, harvesting, and hunting, and wait for your colonists to obey. For the most part, they do, and while you’ll need to rejig your schedule to compensate for each colonist’s needs, things mostly take care of themselves. However, when random events start to crop up, your story can take a drastic turn for the worse.
Take our first playthrough as an example. Things started off well,
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