Today, the PC kernel-level anti-cheat security driver from #TeamRICOCHET will release globally for Call of Duty®: Vanguard.
The global release represents all upgrades made to the driver since it was first made available for Call of Duty®: Warzone™, in addition to new updates to anti-cheat security arriving first for Vanguard.
After a period of examining how these updates are functioning with today’s global rollout, they will also be applied to the driver for Warzone to bring parity for anti-cheat drivers across both titles. This is a necessary step when making significant updates to our anti-cheat system and to minimize any issues players may encounter.
Leaderboards
We’ve seen conversation within the community about how cheating may impact global leaderboards. Thanks to the help from our internal development partners, we can confirm that any security enforcement that results in a ban to a player will be reflected in the leaderboard for each title. To boil it down: If someone is banned for cheating, they will be deleted from the leaderboard.
Mitigation Spotlight
In our previous anti-cheat progress report, we outlined how #TeamRICOCHET uses in-game mitigation techniques to reduce the impact of cheaters, while also collecting data that’s essential to identify cheating behavior. While the team is hard at work testing and deploying a variety of new mitigation and detection techniques, we wanted to highlight something that’s been spotted in the wild: Cloaking.
With Cloaking, players that are detected to be cheating can find themselves unable to see opposing players in the game world. Characters, bullets, even sound from legitimate players will be undetectable to cheaters. Legitimate players, however, can see cheaters impacted by
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