The Uncharted franchise has always excelled in spectacle. From Uncharted 2’s iconic collapsing hotel to protagonist Nathan Drake hanging out of the back of a plane hundreds of feet above the desert, Uncharted is a series that has pushed limits technically, and cinematically, for over a decade.
It’s no surprise that later this year we’ll be treated to a big-screen adaptation of some of Nathan Drake’s adventures starring Spider-Man star Tom Holland, it’s a franchise made for the big screen.
Uncharted: Legacy Of Thieves brings together the two PS4 entries in the franchise, Uncharted 4: A Thieve’s End and Uncharted: Lost Legacy for a new PlayStation 5 collection that provides a healthy boost in fidelity to two of the best looking games on the PlayStation 4.
Both games now feature DualSense haptics, which particularly shines when Nathan is crashing through windows or shielding himself against a wave of heavy gunfire. 3D audio is also well implemented, and the right pair of headphones, or speaker system, will make you feel like you’re sitting in the perfect seat in the cinema to watch the latest action blockbuster.
Both games offer a full 4K mode, locked at 30FPS, an adaptive 4K mode which scales from 1440p, but at 60 FPS and a 1080p mode at 120FPS. We played the majority of the game in the 4K adaptive mode at 60FPS and it looks fantastic throughout. The higher, consistent frame rate also makes combat encounters feel much better than they did on the PlayStation 4, the loose, inaccurate shooting is much tighter now.
While the 120FPS mode is novel, and we’re glad we could try it out, there are so few monitors that can display it, and the game’s action isn’t anywhere near fast enough for it to feel like a real advantage, especially at
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