To many, Uncharted 4: A Thief's End was a perfect resolution to Nathan Drake's story. Introducing his long-lost brother and having one last attempt at finding Henry Avery's treasure was a journey that, upon conclusion, sent the beloved action hero into a life of adventure, and the unpredictability of fatherhood. This was all despite Uncharted 4: A Thief's End's pacing issues and largely weak antagonists — something Uncharted: The Lost Legacy attempts to fix.
With the announcement and release of Uncharted: Legacy of Thieves, the fourth installment of the series got updated visuals and a generous performance boost. It also included The Lost Legacy, a standalone tale centered around Chloe Frazer and A Thief's End baddie Nadine Ross after the events of the main game. Veteran fans of the series found enjoyment reacquainting themselves with Chloe, who was last seen in 2011's Uncharted 3: Drake's Deception, but the character who went largely overlooked was Nadine. After an unspectacular introduction in A Thief's End, she was given a shot at redemption in the 2017 release.
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Uncharted: The Lost Legacy was a significant deviation from the norm, pairing one of the series' best characters, with one of its arguably most forgettable. Nadine is introduced to the player as a fierce, straight-talking, capable leader of Shoreline, a mercenary group whom Rafe Adler hires to assist with his mission of finding Libertalia. InUncharted 4 she's brought to life by voice actor Laura Bailey, but the character's involvement in the story never extends past being the head of the mercenary group. For as well-acted and modeled as Nadine is, if Uncharted 4: A Thief's End didn't include her, the
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