On paper, a Dynasty Warriors type ‘musou’ game set in the Fire Emblem universe doesn’t sound like it should be a particularly good fit.
The Fire Emblem games, in all their turn-based tactical glory, are generally synonymous with patient, measured gameplay, something that’s certainly at odds with the all-swinging, all-lancing action you’re guaranteed to get in every Omega Force action game.
And yet, when Fire Emblem Warriors was released in 2017 it was generally well received, its more action-packed take on the series considered a welcome (if inferior) alternative to the main series.
Now, five years later, Nintendo and Omega Force are having another crack at it with a second Fire Emblem musou game, and fans should be very happy with what it has to offer.
While the first Fire Emblem Warriors was an attempt to celebrate the series’ past by mixing in characters from a variety of games, Three Hopes is firmly focused on a single title – 2019’s Fire Emblem: Three Houses.
Just as in that game, players choose which of the three houses they want to join – Edelgard’s Black Eagles, Dimitri’s Blue Lions or Claude’s Golden Deers – and as before, the house you choose determines which of the three different narratives you’ll follow.
Replay value is immediately a given, then, because you’re looking at three distinct plots with their own playable characters, meaning you’ll need multiple playthroughs to see everything this game has to offer.
On the battlefield, it’s your typical Warriors game for the most part, with players carving through endless hordes of enemies with relative ease, save for the few occasional more powerful ones who require a bit more work to take out in order to gain a stronghold or what have you.
While it’s technically
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