Revenant Hill made a big impression on us when it was revealed back in May: Associate editor Ted Litchfield said it «looks to press the gas on both autumnal vibes and the themes of early industrial labor organizing,» which actually sounds pretty spot-on when you consider that developer The Glory Society was founded by Night in the Woods co-creators Bethany Hockenberry and Scott Benson.
Sadly, six months later work on the game has been halted. The Glory Society announced on Twitter that «two key members» of the studio, including Benson, have been forced to step away from the project because of serious health issues, and it has thus decided to end development.
«We are a small team and we each wear multiple hats,» The Glory Society wrote. «This is a loss of several hard to replace hats in an environment where all hats are needed. Given the realities of schedules, budgets, and the fraught task of reworking the whole project within those parameters, the team has amicably decided to suspend operations. For all intents and purposes, this is the end of the development of Revenant Hill.
»We are a cooperative, and we make decisions as a group. For us, this was the clear path to take for the well-being of the team, which is frankly more important than games. In the future, after the dust has settled, perhaps we'll talk about what we've made and learned together. In the meantime, we want to thank everyone who worked with us, supported us, and believed in us."
It also sounds like the studio itself is effectively done: The Glory Society statement refers to the studio in the past tense, saying it «was a project in and of itself, and it's one we're proud to have been part of.»
The Glory Society didn't indicate which of its team
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