Earlier this week, Capcom released a next-gen update for Resident Evil 2, Resident Evil 3, and Resident Evil 7: Biohazard. The update brought support for ray tracing, 3D audio, and high frame rates. While these upgrades are all more than welcome additions to the games, they caused a big problem for some users.
Naturally, when a game uses more advanced graphical features, it will demand more from your PC. Ray tracing is an especially intensive feature that impacts certain PCs very negatively. Some players found this out the hard way when the free upgrade for the Resident Evil titles went live on Monday. Since the update caused a change in the minimum requirements, some players began having a terrible experience with the titles. This was especially true for users with PCs that only barely met the minimum requirements before the update.
Capcom released the updated system requirements for the next-gen updates to the Resident Evil games last Friday. The changes include shifting from supporting Windows 7 and 8.1 to just supporting Windows 10. As for the graphics card, the new minimum requirement is an Nvidia GeForce GTX 960 or an AMD Radeon RX 460. These requirements still aren’t too demanding, but that’s not the problem. Players who never intended to use the features added in the update got the short end of the stick. And since the updates weren’t optional for PC players, they didn’t really a choice in the matter either.
The next-gen updates for the Resident Evil games also caused any existing mods for the games to no longer work. This includes the ambitious VR mods created for these games. It’s worth noting that this is the only way PC players have to experience these games in VR. Since mods play such an important role for
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