Last week, ray tracing support was seemingly removed from the Resident Evil 2 and Resident Evil 3 remakes without an explanation. Many suspected that the removal wasn't intended, and it seems like they were not too far off the mark, as ray tracing will come back to these two games in the future.
Today, CAPCOM confirmed that they are aware of ray tracing options not being available anymore in the remakes of the second and third entries in the series and that a future update will address this issue and bring them back. A release window for this update has yet to be confirmed.
To all Resident Evil 2 / Resident Evil 3 users on Steam ⚠️
We're aware of an ongoing issue with the raytracing option not appearing in the graphics menu and presets. We'll have this addressed in a future update and apologize for any inconvenience! pic.twitter.com/hGkOey65mQ
— Resident Evil (@RE_Games) April 18, 2023
While both games are not set to receive any additional content or major update, there are changes coming to the Resident Evil 2 and Resident Evil 3 remakes in the future, as CAPCOM recently confirmed that they will no longer support the DirectX11 versions of both titles later this year. This change shouldn't affect users in any significant way.
The Resident Evil 2 remake paved the way for a new wave of remakes of classic entries in the survival horror series by CAPCOM, culminating with the release of the Resident Evil 4 remake last month. Work on this remake is far from being done, however, as the Japanese publisher added the popular Mercenaries Mode for free earlier this month and is reportedly working on the Ada Wong-focused DLC campaign Separate Ways, which shouldn't take that long to come out, according to a reliable insider. You can learn
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