Alan Wake developers Remedy have announced their very first multiplayer game, a three-person co-op shooter set in the world of Control and thereby, the Remedy Connected Universe. Previously codenamed Condor, it's called FBC: Firebreak - and I am going to immediately recommend they shorten it to Firebreak, because that caps-into-colon combo is going to wind me up when I'm writing news posts at speed. While I'm throwing my weight around, let me also instantly rebut the pedants who are even now racing to leave a comment saying that, actually, Remedy did work on Smilegate's multiplayer shooter CrossfireX. Yes, they did, but only the single player bits.
Anyway, Firebreak! Here's the announcement trailer.
As detailed by an Xbox Wire post, Firebreak casts you as a first responder working for the Federal Bureau of Control - that is, a crack paranormal exterminator who must stop extra-dimensional terrors invading the FBC's shape-shifting Brutalist headquarters, the Oldest House. Firebreak members can equip Overwatch-style "ultimates" in the shape of Altered World objects that have "paranatural" properties.
These are to be used more carefully than the average video game ultimate, according to Remedy comms boss Thomas Puha. "I like to think of them as a jaguar in a box," he told the Wire. "You carry the box, you point it at something, you open the box, and you just kind of hope the jaguar doesn't turn around and eat you or your friends instead."
Schrödinger's Jaguar, then? Yes, this is commendably Control-esque.
Firebreak will evolve over time with post-release content, but Puha is reluctant to call it a game-as-a-service, with all the associated baggage. "FBC: Firebreak should be easy to get into and quickly understandable, not feel like a second job or that you have to spend an hour setting up your loadouts etc. before you get into a session," he told the site. "This is not that game. It's a pick-up-and-play experience [about] having fun with your friends when you
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