Remedy Entertainment has said players should expect a “more regular cadence of sequels” for Alan Wake and Control.
After struggling for over a decade to make a sequel to 2010’s original, Alan Wake 2 was finally released last October, while a sequel to 2019’s Control is currently in development.
Remedy CEO Tero Virtala discussed plans for the two franchises as part of the Finnish company’s full-year financial results, which were published on Wednesday.
“With Alan Wake and Control we now have two established franchises, and our ambition is to grow them into franchises that have high brand recognition, steadily growing user base, more regular cadence of sequels and an ability to generate revenues and profits at a high level,” he said.
He also provided an update on the status of the studio’s in development projects.
“Control 2 continued in the proof-of-concept stage. In the fourth quarter, the team worked particularly on world building and combat,” he said.
Codename Condor, a co-operative multiplayer game set in the Control universe, “continued in the production readiness stage and the team focused on combat and game mechanics,” Virtala added. “Both games have proven fun and engaging game play.”
“Max Payne 1 & 2 Remake also continued in the production readiness stage,” he said. “The team made considerable progress throughout the year. Max Payne 1 & 2 remake is going to be a major new game with great potential, enabled by a similar development budget as Alan Wake 2.”
Virtala said Remedy expects Condor, Control 2 and Max Payne 1 & 2 remake “to advance to the next stages of development” during the first half this year.
“With the refined multi-project model in place, increased focus on Remedy core strengths and the dedication of almost 400 Remedians, we are thrilled with a great lineup of upcoming game launches.”
Last November, Remedy announced a reboot of Codename Vanguard, which has been renamed Codename Kestrel.
Previously designed as a free-to-play game, the Tencent-published
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