Redfall will require players to be permanently connected online, even when playing in single-player, Bethesda has confirmed.
The requirement is confirmed in the game’s newly-published official FAQ, which states that while players will be able to play solo without an Xbox Gold subscription, they will still need to be online to do so.
Under the question, “will playing Redfall require an online connection for single player as well as co-op?”, the FAQ states: “A persistent online connection is required for single player and co-op.”
It also states that a Bethesda.net account will be required to play the game.
While many modern games include DRM which requires a one-off online check to prevent piracy, a persistent online requirement remains relatively uncommon for modern games with single-player modes, even in titles that are primarily co-op focused but have single-player elements.
Recent co-op titles Gotham Knights, Monster Hunter Rise and Marvel’s Avengers all allow for offline play in single-player mode. Meanwhile, It Takes Two, which can only be played with two players, allows for offline play during local ‘couch co-op’.
When it was originally released, 2021’s Back 4 Blood required an online connection even when playing solo with AI teammates, but a later update removed this requirement, allowing players to play through the story offline.
VGC has asked Bethesda for comment on this story.
Xbox has historically promoted the importance of game preservation, most significantly with its extensive backwards compatibility program. The company also famously u-turned on hugely unpopular plans to require an online connection for Xbox One.
However, last summer Microsoft‘s gaming arm was criticised for its broader online DRM policy on its
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