The Borderlands film is out, and in case you somehow missed the news, it really sucks. Despite the concerns of Joshua Wolens, it also looks well on its way to becoming a bonafide box office bomb, earning just $8.8 million over its opening weekend in the US ($16.5 million globally), which is not great for a film that cost around $150 million to make.
It's hard to take anything good from that outcome, but Gearbox founder Randy Pitchford has found an upside.
«So what you're saying is: You like what my friends and I do with our Borderlands videogames even more than you like what some of the biggest and best cast and crew of film makers on the planet have done,» Pitchford tweeted over the weekend. «I'm super flattered! We're working extra hard four you on what's next.»
(I assume that «four» is not a misspelling but rather a bit of wordplay teasing the all-but-confirmed Borderlands 4.)
He repeated the sentiment in a reply-tweet a little later: «I'm actually pretty fucking flattered that people are essentially saying that my team and I are doing a better job building characters and telling stories and making entertainment than this un-fucking-believable cast and crew of some of the biggest and best film makers on the planet. I am super happy to live in that world.»
And once more, with feeling:
That's definitely one way to look at it, and while it's not a perspective I would've considered, I have to admit there's some validity to it, if you're willing to squint and tilt your head a bit. Film and games are very different forms of media, and what works for one isn't necessarily going to translate well to the other. The plethora of bad game-based movies is ample evidence of that: A paper-thin excuse to mindlessly blow shit up can work very well for a videogame (see: Borderlands), but it's probably not going to hold up for a couple hours on the big screen (see: Borderlands).
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