For Rainbow Six Extraction, Ubisoft extrapolated the fan-favorite Outbreak game mode from Rainbow Six Siege and expanded it into its own game. In it, players must face, study, and combat a deadly alien species called Archaeans across four notable theaters of war: New York City, San Francisco, Alaska, and Truth or Consequences, New Mexico.
Rainbow Six Extraction, at its core, is a three-player PvE game where tactics outweigh raw FPS skills. Players must complete a variety of objectives in each Incursion, the title each gameplay session carries, and do so with a variety of weapons, gear, and operators. This creates some intense moments and requires some forethought and management on the player’s behalf, but ultimately, it feels little more than a game mode of something much larger.
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In general, Rainbow Six Extraction excels in sheer fun factor during its moment-to-moment gameplay. Weapons are distinct enough to truly enjoy, while the choice of a suppressor versus another attachment offers its own fun risks, and various tactical options all supplement the importance of combat. Completing an entire Incursion can feel rewarding, while calling for an early extraction doesn’t feel like a failure. It’s a tactical experience for hardcore Rainbow Six gamers and invites players to test their skills and bask in the small victories.
For that hardcore audience, Rainbow Six Extraction offers even harder and more rewarding experiences. Once players progress far enough, they can unlock Wall-to-Wall Assignments and Maelstrom Protocol. The former is essentially a well-done Horde mode, where all the weight of a single Incursion still matters but pure combat takes the lead.
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