After Project Mugen's announcement trailer hit last month at Gamescom, many were quick to draw parallels between the high-flying movements of its main characters and that of Marvel's Spider-Man. However, when I made the comparison to Project Mugen lead producer Ash Qi at Tokyo Game Show last week, he revealed that the inspiration actually came from another source.
"When I was maybe 10 or 12, I played Prototype and Prototype 2," explaned Qi, referring to the 2009 and 2012 open world games developed by Radical Entertainment and published by Activision. "Those are the games that inspired me to make Project Mugen. [Prototype] reminded me of the Venom character from Spider-Man, and it was so cool. And I loved the city."
Prototype and GTA were apparently big inspirations for the design of Project Mugen, but self-described "crazy movie fan" Qi and his team are also taking cues from plenty of action and sci-fi films in the design of their stylish-looking free to play adventure. My full interview with Qi from Tokyo Game Show can be found below.
IGN: How has the response been to the first two Project Mugen trailers?
Ash Qi: Well actually, the response has been surprisingly good. Yeah, in particular from overseas gamers. So this makes us very excited. It feels like a dream come true, and it makes us want to make this game better.
IGN: The trailers give the overall impression that Project Mugen might just be Genshin Impact but in an urban setting. How does Project Mugen differentiate itself from Genshin Impact?
Ash Qi: The reason why fans may feel us and Genshin look similar is because we all belong to the so-called nijigen culture. So it looks like animation and comics. It's like the players are immersed in an animation and comics