Pokemon Go is about getting active. Going for walks, exploring, and seeing the outside world is one of the core pillars of the game, alongside catching ‘em all and that good stuff. Developer Niantic doesn’t actually care whether you’re catching Pokemon or not, it only cares that you’re getting out and meeting your daily step count. And that you’re spending lots of cash, of course.
Adventure Week nails both of those aspects in one. First, you need to buy a bunch of incubators. Second, you need to walk a bunch in order to hatch the eggs. Niantic’s perfect combination. For players, however, that might not always be the case. I didn’t really think I’d get too into this week, as I haven’t really explored just for the sake of playing Pokemon Go since before the pandemic. I go out and about for big events, but just to hatch some eggs or find a new spawn? Probably not. However, the promise of Tyrantrum and Amaura got me on board. Plus, I still haven’t caught enough Tirtouga to evolve it, so an additional ‘dex entry is always welcome. The shinies are the cherry on top.
Related: The Pokemon Go TCG Designs Have Missed A Trick
We were all disappointed with Go Fest, myself especially. As my colleague Eric Switzer has taken apparent glee in pointing out in every feature he’s written this week, I didn’t find a single shiny across the weekend, despite playing solidly throughout. I was ready to take a break from the game to help my bruised ego recover, but like the filthy mark I am, my break lasted all of a day. And I still need to get hearts on my buddy for 30 days in a row, so a break is basically out of the question.
I have a bunch of incubators already in my inventory, because I barely hatch eggs. So, over Go Fest I hatched the eggs
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