Another controversy has surfaced among Diablo Immortal players, as several people have uncovered a ‘hidden’ Diablo Immortal loot box nuance to the legendary crests system that gives a distinct advantage to those buying microtransactions in the fantasy game. Content creators Josh Strife Hayes and Darth Microtransaction both highlighted the discrepancy between paid legendary crests and ones earned for free, which greatly restricts the potential for players hoping to play the free-to-play game, well, for free.
As noted in videos by both Josh Strife Hayes and Darth Microtransaction, Diablo Immortal presents two types of crest to the player – rare crests, which increase your chance of getting rune drops, and legendary crests, which guarantee you a legendary gem drop. The latter are very useful, because Diablo Immortal gems are a big part of its endgame grind.
Crucially, though, there is actually a second type of legendary crest – one which, at a glance, is almost indistinguishable from the other. Eternal legendary crests, which must be purchased in the cash shop with eternal orbs, have an almost identical visual design to the regular legendary crests. However, while gems dropped from the free legendary crests are bound to your character and cannot be traded or sold on the marketplace, eternal legendary crests guarantee “a legendary gem that can be sold on the market.”
This distinction, say Hayes and Darth, is incredibly significant. “I need to be able to trade my gems, and as free-to-play you definitely need to be able to trade your gems,” says Darth. “This has got to be changed.” Hayes elaborates: “Every single legendary gem listed on the market came from an eternal legendary crest – which was paid for with orbs, which can
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