It may just be January, but it’s hard to imagine any gaming news topping Microsoft’s acquisition of Activision Blizzard. Not only is this a huge investment even for a tech giant at Microsoft, but it’s going to be scrutinized regarding monopoly laws, Microsoft will become responsible for repairing Activision Blizzard’s workplace culture, and far more. It’s a huge gamble, no matter how one looks at it, but it seems Microsoft is looking at it in terms of one pure and simple thing: video games.
As many know, Activision has largely moved its studios to working on Call of Duty. Toys for Bob, which developed Crash Bandicoot 4, is currently assisting with Call of Duty, while Vicarious Visions, which developed Tony Hawk’s Pro Skater 1+2 and Crash Bandicoot N. Sane Trilogy, was tied into Blizzard. While Call of Duty remains a best-seller year after year, it hasn’t led to much variation in Activision Blizzard’s catalog, and Microsoft Gaming CEO Phil Spencer seemingly wants to change that.
RELATED: Microsoft Won't Remove Existing Activision Blizzard Games From PlayStation Consoles
In a recent interview with The Washington Post, Spencer indicate he wanted to give developers more freedom once the deal closes (which is expected around July 2023). Specifically, per The Washington Post, Spencer said the Xbox team “will talk with developers about working on a variety of franchises.” There is far more under Activision Blizzard’s belt than Call of Duty, after all, which Activision Blizzard shied away from in pursuit of multiplayer games.
These include, but are not limited to, Prototype, Singularity, Spyro the Dragon, Crash Bandicoot, and more. In terms of the Activision-Blizzard IP list, Spencer also stated the following: “I was looking at
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