A new Perfect Dark game was announced back in 2020, but it seems like development hasn't been going smoothly. A new report from VGC says that as many as half of the core development team have quit the project in the past year, including several people on the senior design team. Sources say these departures are partly responsible for Crystal Dynamics being drafted to work on the game late last year.
Perfect Dark's development is being led by The Initiative, a new studio founded by Microsoft in 2018. In the past year, The Initiative has lost most of its senior design team, including game director, design director, lead level designer, principal world builder, two senior system designers, two senior writers, its technical director, tech art director, lead gameplay engineer and lead animator. And more.
VGC's sources say that the departures are due to a lack of creative autonomy, with The Initiative studio head Darrell Gallagher - and now departed game director Dan Neuburger - taking a top-down approach to the Perfect Dark reboot's direction. Gallagher and Neuburger were previously studio head and design director at Crystal Dynamics.
"It’s no small task to build a studio and reinvent a beloved franchise," Gallagher told VGC. "In creating The Initiative, we set out to leverage co-development partnerships to achieve our ambitions, and we’re really excited about all the progress we’re seeing with our relationship with Crystal Dynamics.
"In this journey, it’s not uncommon for there to be staffing changes, especially during a time of global upheaval over the last two years, and there’s plenty more work in front of us to deliver a fantastic Perfect Dark experience to our players."
The former Initiative employees who spoke to
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