Mainframe Industries finally pulled the veil back on its upcoming “cloud native” MMORPG this morning. Enter Pax Dei , which aims to bring players to the eponymous fantasy and medieval-inspired world, complete with social sandbox, player-driven economy, and emergent gameplay.
Helmed by industry veterans who have worked on titles such as EVE Online , World of Warcraft , Quantum Break and more, Pax Dei is inspired by the mythologies that took root in the medieval era of our world. The team, which is based out of Iceland, Finland, and France, aims to bring the experience its developers have had building some of the most emergent and player-driven sandboxes in MMORPG history.
During a press preview last week, we had the chance to see an early, hands-off demo of Pax Dei , walking through some of the core systems driving this Unreal Engine 5 MMO. A fantasy MMO, Pax Dei takes the design aesthetic of the Medieval period as sort of a jumping-off point, Mainframe CEO Thor Gunnarsson explained to me during my preview. They aren’t aiming to create a realistic depiction of the Middle Ages, but rather use it as a launch pad for the stories they want to tell, as well as the world around players that will be created.
Effectively, Pax Dei is a world where those myths and legends we believed in as people back in the Middle Ages takes form and come to life, inhabiting the world alongside the players.
The world of Pax Dei is huge, inspired by medieval Europe and the folklore that sprang from its history. As so many MMOs lean into the single-player path nowadays, needing to cater to an audience that doesn’t necessarily want to interact with the first “M” in “MMO,” Pax Dei is building a social sandbox where everything is
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