During a lengthy developer update livestream, Grinding Gear Games announced some Path of Exile 2 news. To start with, the studio based in New Zealand announced a delay in the beta test that was previously slated for June. While the content is in place, the team disclosed the need for more time to properly polish Path of Exile 2. As such, the beta test will now take place at some point in late 2024. However, it's not just bad news, as an Alpha test will still be conducted in June.
GGG then showcased a new playable class from the game, the Ranger, and its many customization options. The studio said this would be the game's most agile class. With the new ability to move while shooting and various quick movement skills, the Ranger can bounce around the battlefield while keeping foes at a distance with a barrage of arrows.
Overall, Path of Exile 2 will include a six-act campaign with a hundred different environments, 600 monsters, and 100 bosses. At the end of the campaign, players will encounter a full-fledged endgame system with more than a hundred maps, each with a different boss to fight and modifiers that enable revamped versions of previous Leagues.
Players will be able to choose between twelve character classes, two for every combination of Strength, Dexterity and Intelligence. They may mix skills from many classes to create an entirely unique character build. Each of the character classes comes with its own three Ascendancy specialization, resulting in a total of 36 Ascendancy Classes.
Grinding Gear Games also added 240 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behavior.
The developers also unveiled about the next Path of Exile expansion, titled Necropolis League and slated to launch on March 29. Players will encounter Undertaker Arimor, a man collecting the scattered spirits of the Eternal Empire for a mysterious purpose. These spirits have begun to
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