The War Within Prepatch is now live, and Blizzard has released a list of known issues related to classes, Talent load outs, and the user interface.
We have a couple of known issues with Action Bars that we’re working to quickly fix.
For some players, upon login, action bars 2-8 are unintentionally disabled on all characters. Players in this state will have to manually re-enable any of your extra action bars through Options > Gameplay > Action Bars. Pre-existing keybinds and spells should display with the re-enabled action bars.
New characters’ (level 10 and below) spells on the Action Bars may not save on logout. The same issue may cause some existing characters to have all spells wiped from their Action Bar on logout if they do not create a new loadout.
We intend to fix these issues as soon as possible.
The War Within Pre-expansion patch (11.0.0) is now live. Please read on for a list of known issues that we’re working on and further information about this update.
11.0.0 KNOWN ISSUES
Updated July 23 –
Classes - Some specializations may encounter issues when loading a previously saved Talent loadout. This can be resolved with a character relog.
- DeathKnight
Unholy
Death Knights can sometimes only receive one stack of Festermight for the first proc of Sudden Doom after casting Death Coil. - Sudden Doom does not cause all Epidemics to critically strike.
- Festering Scythe does not gain benefit from Mastery: Dreadblade and does not grant stacks from Festering Wounds that burst on creature death.
- Raise Abomination’s Virulent Plague is only applied once.
Priest - Halo can pull creatures that are not in combat with the Priest.
- Discipline
Rapture does not allow for spell-queuing casts immediately after Rapture.
Shadow - Idol of C’Thun is not functioning properly.
Hunter - Kindling Flare can sometimes fail to reveal stealthed targets when players leave its area of effect.
- Tendon Rip (Pet Ability) is not removed by movement-freeing abilities (like Blessing of
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