Patch 1.3.3 is bringing many changes to the Necromancer class, including Minion buffs, Core Skill buffs, and more Movement Speed options!
Diablo 4 Patch Notes: Patch 1.3.3 Necromancer Class Overview
Blizzard
Necromancer
Book of the Dead - Skeleton Warrior
Damage increased by 30%. - Life increased by 10%.
Skeleton Reaper
- Damage increased by 20%.
- Life increased by 10%.
Skeleton Frost Mage
- Damage increased by 20%.
- Life increased by 10%.
Skeleton Shadow Mage
- Damage increased by 20%.
- Life increased by 10%.
Skeleton Sacrifice Mage
- Damage increased by 20%.
- Life increased by 10%.
Golem
- Basic Attack Damage increased by 30%.
- Life increased by 20%.
Skills
Damage bonus per enemy drained reduced from x10% to x5%. - Nova damage increased by 40%.
Developer's Note: The goals of this change are to reduce the opportunity cost of using against fewer numbers of enemies as well as increasing its overall power, even in scenarios of hitting multiple enemies.
Damage bonus increased from 20% to 30%.
- Outgoing Damage increased by 6.5%.
- Returning damage increased by 20%.
- Damage increased from 40% to 75% of 's initial damage.
- Vulnerable duration increased from 2 to 3 seconds.
- Impact damage increased by 33.3%.
- Damage over time increased by 10.5%.
- Immobilize duration increased from 1.5 to 2.5 seconds.
- Damage bonus increased from 15% to 20%.
- Damage increased by 21.5%.
- Damage bonus increased from 8% to 10%.
- Previous: Enemies inside are Vulnerable.
- New: Enemies inside of when cast are made Vulnerable for 8 seconds.
Passives - Death's Approach (name changed from )
Previous: You deal 4% increased damage to Distance enemies. - New: Gain 4/8/12% Movement Speed.
- Previous: Gain .1/.2/.3 Thorns.
- New: Gain 0.1/0.2/0.3 Thorns and 5/10/15% additional Armor.
- Damage Reduction from Close enemies increased from 3/6/9% to 4/8/12%.
- Damage bonus increased from x10/20/30%
.
Read more on wowhead.com