Following the release of Solasta: Crown of the Magister in 2021, Paris-based indie developer Tactical Adventures continued to release content and fixes for its tactical cRPG based on Dungeons and Dragons' SRD 5.1.
The Primal Calling and Inner Strength DLCs added the Barbarian, Druid, Warlock, Bard, and Monk classes (with four subclasses each), the Half-Orc and Dragonborn ancestries, and the Wanderer background. The Lost Valley DLC added a new replayable campaign for level 1-12 characters, separate from the main game's story, and also introduced new subclasses and various improvements to the dungeon maker tool.
But the biggest DLC of all, Palace of Ice (priced at $14.99), is yet to come. Today, Tactical Adventures announced that it'll release on May 25th for PC and Xbox, delivering a massive campaign set immediately after the end of the story of Crown of the Magister. This time, the Soraks have infiltrated the Snow Alliance in the Gallivan region, and they've made a deal with demons to succeed in their goal. Needless to say, players will have to stop them and allow the Snow Alliance to freely elect a new Speaker.
The campaign is meant for higher level characters (10-16). Players may either bring their previous characters (provided they aren't modded or level 13+), create new ones, or select from a list of pre-generated characters. Two new ancestries have been added, Gnomes and Tieflings, completing the list of races available from D&D's SRD 5.1.
Backers of Solasta from the Kickstarter campaign will be happy to know that Vigdis Kaikonnen from the Ruins of Telema demo will return in Palace of Ice as a playable companion to the group, as I was able to notice in a play session with the developers. Another change due to the harsh
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