Tracer in Overwatch 2 remains one of the most versatile DPS characters and a change from your usual strikers. While Tracer can still wrack up the damage counters, her biggest utility is in flanking, confusing, and distracting the enemy. Just make sure to watch her back. Tracer won’t last long in a direct fight.Here's all you need to know if you're planning on making this front-and-center hero your main.
Tracer is a DPS hero who prioritizes speed over fancy weaponry. Her pulse pistols are the only damage-dealing ability she has, outside her ultimate, which means she can take a bit of getting used to if you’re expecting something like a fast Soldier 76. However, Tracer’s speediness is even more useful in Overwatch 2 than it ever was, as flanking and quick maneuvers take on more important roles and digging in with your tank is a thing of the past.
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Tracer’s Blink ability makes her one of the fastest characters in the game. Unlike Genji, whose dash ability only works once before going on a long cooldown, Tracer can use hers almost constantly, as Blink has three charges. It only takes three seconds to restore one charge, so you can dash in and out of danger before enemies can even react.
Blink lends itself to a different kind of DPS, one better suited to flanking opposing teams and picking off their more vulnerable characters, such as Ana or other pesky supports. It also helps keep Tracer out of trouble. Rare is the situation where Tracer finds herself trapped and unable to get
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