Depending on the team he was on, players will either have fond or angry memories about the old way Bastion would play. It was clear that he needed to be changed. Those who were worried that Bastion would be made worse entering Overwatch 2 can put those fears to bed.
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It's true that Bastion is nowhere near as strong at defending single points as he was before. But that's made up for with an increase in mobility and range in Overwatch 2. Now, players can truly be Bastion mains on any map without feeling like they are hurting the team that needs to push better.
Bastion belongs in the medium to long range when it comes to team setup. In his standard configurations, he can hit from a remarkable distance but gets a bit less accurate when sustaining fire. When an infiltrator makes the way to the backline, Bastion can usually either match their damage or become harder to kill.
Unlike most other DPS heroes, Bastion is totally fine with enemy shields. With a quick reconfiguration, Bastion will blast down even the best tank shields in a matter of seconds. Tanks will be forced to choose whether to lose their shields or remove them and expose their allies.
In his standard form, Bastion can move around normally and fires a mildly damaging weapon capable of headshots. By choosing to fire in bursts, the gun has the accuracy of a sniper rifle, complete with no bullet drop-off.
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New players to the franchise won't remember these times, but this ability used to last forever and make Bastion completely immobile. The move now only lasts for a couple of seconds, but the tradeoff is that Bastion only slows down a little. The damage, like before,
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