The Overwatch 2 balance team reflects on the first full week of Blizzard’s newest free game following its public launch on October 4. It’s been a rather rocky launch around the edges, with an Overwatch 2 free legendary skin on the way as a make-good for players following lengthy queues, an Overwatch 2 Bastion exploit that broke things in several ways, and multiple instances of OW2 server downtime. Despite that, the game itself has mostly been very well received, with players largely positive about the 5v5 gameplay and hero balance.
The team remarks that, despite the shake-up of the Overwatch 2 meta thanks to the arrival of newcomers Sojourn, Junker Queen, and Kiriko, it has “been happy to see that no hero’s overall power level is far out of line with our goals.” The blog reports that “Every hero on the roster has a win rate between 45% and 55%, and we are not planning any immediate balance changes based on what we are seeing, with the exception of a targeted adjustment to Zarya in Total Mayhem.”
As someone who’s been diving in a lot, I have to say I largely agree. There’s certainly the occasional standout, especially on particular maps, but on the whole it feels like most of the Overwatch 2 heroes are pretty viable right now. Compare that to the previous public beta and Overwatch League’s Summer Showdown, where the newly released Junker Queen “was a dominant force” that saw her top a 99% pick rate during the professional OWL matches.
Given this relatively even balance state, the team says it is instead focused on “planning to make a series of balance changes for season two [scheduled to start on December 6] that are in line with our design goal of ensuring the overall game feels balanced and fair while giving each season
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