In space, no one can hear you scream, but everyone aboard the Skeld 2 probably can when you’re brutally murdered by an Impostor in Among Us VR.
While Innersloth, Schell Games, and Robot Teddy’s reimagining of the hit game doesn’t reinvent the wheel, Among Us VR doesn’t need to. Instead, the shift to immersive 3D gameplay and the addition of voice chat give this game a simultaneously fresh and familiar feel, with the changes accentuating the original’s best features.
Voice chat puts the social in social deduction, while the removal of the original’s top-down view (changing it to first-person) fills you with a near-constant fear that an Impostor might be sneaking up behind you.
My hour-long demo of the game passed by in a flash because of how much fun I was having, and I can’t wait to play more now that it’s finally out on the Oculus Quest 2, Meta Quest Pro, and Steam VR.
Just like in the original, Among Us VR players are split into two teams when they start a game: Crewmates and Impostors. As a Crewmate, your goal is to finish your tasks and to vote out the Impostors hiding among… (don't say it...) them on the Skeld 2 – your spaceship.
The Skeld 2 is a fairly large and capable craft, but it requires a lot of maintenance to keep it flying. These repair minigames are spread out across the ship and force players to split up (which is frightening when you know you’re being hunted), and if everyone finishes their tasks the Crew win.
As far as I can tell, every task from the original game’s Skeld appears in Among Us VR. Some, like the Medbay scan and download tasks, are as simple as they are on PC and mobile – you just push a button and wait – while others, like plotting the ship’s course in Navigation and refueling the engines, are
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