Last year, Outriderssurprised players with its surprisingly deep customization system and ability-focused combat. Toward the end of 2021, developer People Can Fly launched a small content update, New Horizon, and revealed a new expansion, Worldslayer, coming June 30.
In a livestream on Thursday, People Can Fly offered the first concrete details on the upcoming expansion, which we played a short demo of in late March. Unlike the New Horizon update, Worldslayer is a paid expansion for Outriders, and won’t come to Game Pass — although it seems the base game will remain a part of Microsoft’s subscription service.
Worldslayer should be pretty familiar to Outriders players, and there are no big-ticket items like a new class or weapon type (that we know of). Instead, Outriders’ first expansion focuses on improving the solid base the game already had. That starts with difficulty, where the game’s various challenge tiers (difficulty levels that go up as you progress, offering better rewards) will now be Apocalypse tiers.
The first 15 Apocalypse tiers will be for all Outriders players, while the final 25 — up to tier 40 — will be exclusive to Worldslayer players. Of course, players who brave these higher tiers will be rewarded with higher-level gear (up to 75) and special “Apocalypse” items.
When an item drops in Worldslayer, it has a chance to drop as an Apocalypse item, which has an extra, third mod slot on it, further enhancing a player’s skills and offering more combinations than before. However, players will still only be able to swap out one of the now three potential mods on their armor, making god-rolled items that much harder to grab, but far more rewarding for players willing to put in the work. With each class also
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