Step into a U.S. military recreation hall at a base almost anywhere in the world and you're bound to see it: young troops immersed in the world of online games, using government-funded gaming machines or their own consoles.
The enthusiasm military personnel have for gaming — and the risk that carries — is in the spotlight after Jack Teixeira, a 21-year-old Massachusetts Air National Guardsman, was charged with illegally taking and posting highly classified material in a geopolitical chat room on Discord. a social media platform that started as a hangout for gamers.
State secrets can be illegally shared in countless different ways, from whispered conversations and dead drops to myriad social media platforms. But online gaming forums have long been a particular worry of the military because of their lure for young service members. And U.S. officials are limited in how closely they can monitor those forums to make sure nothing on them threatens national security.
“The social media world and gaming sites in particular have been identified as a counterintelligence concern for about a decade,” said Dan Meyer, a partner at the Tully Rinckey law firm, which specializes in military and security clearance issues.
Foreign intelligence agents could use an avatar in a gaming room to connect with “18 to 23-year-old sailors gaming from the rec center at Norfolk Naval Base, win their confidence over for months, and then, through that process, start to connect with them on other social media platforms,” Meyer said, noting that U.S. spy agencies have also created avatars to conduct surveillance in the online games World of Warcraft and Second Life.
The military doesn't have the authority to conduct surveillance of U.S. citizens on U.S. soil —
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