Although the Trackers Alliance quests were a welcome addition, especially before the release of the DLC, one intriguing concept is sadly incredibly underutilized. 's release has generally been relatively divisive, with some people falling in love with the largely procedurally generated universe, characters, and plot. That said, there's another side that believes the game doesn't fulfill its potential.
Initially released in June with Update 1.12.30 along with the long-awaited Creations hub, Trackers Alliance adds a whole new mission to 's base game and introduces a new sub-faction. The Trackers Alliance is a group of hired bounty hunters that locate and capture some of the most villainous astronauts in the Settled System, with the main quest «Starjacker» and «The Vulture» (paid DLC) being added to the game as additional content. Though the missions in themselves are interesting, there's one element that's severely underwhelming.
The bounty board mechanic brought in alongside the Trackers Alliance missions has so much potential for both good and less-than-legal activities.
One of the best portions of the Trackers Alliance quest, «Starjacker,» is right at the beginning of the quest, when the agents of the Trackers Alliance task the player with hunting down a character named Adrastos. In order to find the elusive character in Akila, it's necessary to track them down using 's scanner. Although a relatively minor task and easy to do, investigating different townies via the scanner to ultimately find him is one of the more interesting mechanics in the entire questline.
The scanner has always been in Starfield, but is typically used for fast travel and to find different elements and valuable resources.
Upon discovering Andrastos, who will be highlighted in red, players can interrogate him to give up the information required to complete the quest. Sadly, throughout «Starjacker» and the rest of the Trackers Alliance Radiant quests, this is the only time players have to
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