Nvidia has announced that its groundbreaking suite of RTX technologies is now supported by over 500 games and applications. Beginning in 2018, features such as ray tracing, AI and upscaling have gone from a niche to being an integral part of PC gaming.
Nvidia maintains a list of games and apps that support RTX technologies. At this point in time, there are 380 games supporting some type of ray tracing or DLSS. There are just two, Alan Wake 2 and Cyberpunk 2077 that support path ray tracing and DLSS 3.5 with ray reconstruction, though that number is sure to increase. Both are stunning to behold on a card like the RTX 4090.
The first RTX graphics cards launched in 2018, beginning with the RTX 20-series. It touted ray tracing as the future of graphics. So confident was Nvidia, it dropped its long running GTX nomenclature. But ray tracing is punishing on any GPU (and it still is), so to boost performance Nvidia developed the other major RTX technology: DLSS, or Deep Learning Super Sampling. It's an AI-trained upscaling solution that aims to boost performance levels, particularly when ray tracing effects are enabled.
In the early days, ray tracing and DLSS support was limited and it required significant developer resources. I was skeptical at the time because I've always preferred an open ecosystem over proprietary technologies. I still do, but RTX is here to stay, and the future of PC gaming is bright.
DLSS 1 came and went quickly. DLSS 2 is still by far the most adopted DLSS version, but arguably it's the RTX 40 exclusive DLSS 3 that's the real deal, as it adds Frame Generation into the mix. Now that AMD has introduced its competing Fluid Motion Frames technology, we can expect frame generation to become an ever more
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