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Nvidia today announced its first software- and infrastructure-as-a-service offering — Nvidia Omniverse Cloud — a suite of cloud services for artists, developers and enterprise teams to design, publish, operate and experience metaverse applications anywhere.
The technology uses the cloud to tap the heavy-duty power of datacenters to enable Omniverse tools wherever the users happen to be. More than 700 companies and 200,000 people are using Omniverse now.
Using Omniverse Cloud, individuals and teams can experience in one click the ability to design and collaborate on 3D workflows without the need for any local compute power. Omniverse Cloud will leverage Nvidia’s cloud gaming solution, GeForce Now, which has a global graphics delivery network.
“The next evolution of the internet called the metaverse will be extended with 3D,” said Richard Kerris, vice president of the Omniverse at Nvidia, in a press briefing. “Now to understand what the impact of that is going to be the traditional internet that we know today connects websites described in HTML and viewed through a browser. The metaverse is going to be the evolution of that internet connecting virtual 3d worlds using USD, or universal scene description.”
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He added, “Think of it as the HTML of 3D that can be viewed to a real time virtual simulation engine. This means you’ll be able to interact with 3D objects, experience virtually things like that. It
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