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Take-Two Interactive has partnered with Gay Gaming Professionals to post a series of videos that support diversity, equity and inclusion (DE&I) as well as its own internal employee resource groups (ERGs).
The partners will post a series of five videos from Take-Two’s various employee resource groups that focus on DE&I issues on the Gay Gaming Professionals’ YouTube channel starting on Wednesday. The groups will post new videos once a week.
I interviewed the leaders of some of the employee-run groups to understand the thinking behind the videos and the partnership. The first video is about allyship, or supporting people who are underrepresented in the company or society. Later videos will hit other diversity topics.
One of the more interesting things I learned was that Zynga, a younger company founded in San Francisco in 2007, had a lot to teach Take-Two — founded in 1993 — about ERGs (which Zynga hilariously called ZERGs, after the faction in StarCraft) and diversity. Take-Two acquired Zynga for $12.7 billion this year.
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GGP was also able to stir things up by coming up with ideas for cross pollination. The GGP organization led by CEO Gordon Bellamy, who is also professor of the practice of cinematic arts at the University of Southern California, was able to bring learnings from across the industry to Take-Two. Bellamy thinks of the organic ERGs as systems, which are different in their impact on
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