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Ready Player Me has launched its Avatar API that improve interoperability for cross-game avatars. The aim is to let users take their avatars with them wherever they go in the metaverse.
The New York company believes this application programming interface is an essential piece for building cross-game avatar experiences and economies. And this is important as Ready Player Me has more than 4,000 indie game companies using its avatars for a variety of applications, said Timmu Tõke, CEO of Ready Player Me, in an interview with GamesBeat.
The API is part of an effort to come up with standards in both games and the metaverse, and it is sharing the API with those that are creating standards for the metaverse. That’s why the company worked on the API for about a year.
“Everybody is talking about interoperability in Web3 and the metaverse,” said said Rainer Selvet, CTO of Ready Player Me, in an interview with GamesBeat. “But it hasn’t been practically possible before. In our case, the launch of our API will essentially enable interoperability of our avatars and other cosmetics and wearables, clothing assets, and the wearables of the metaverse for the apps that are already on the network.”
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One question is whether the biggest companies in the industry will back Ready Player Me’s API, or if they will all go their own way or they will pursue a different technology as a standard for avatar interoperability. So far,
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