It’s a big day for No Man’s Sky thanks to the launch of cross-save support, the release of PS5 Pro footage, and the return of the Normandy from Mass Effect.
Following hot on the heels of the Halloween-themed The Cursed update, Hello Games’ long-running space sim finally has cross-save support on all platforms, a feature the developer said had been years in the making. “This has been a huge undertaking, and is one of most requested features,” Hello Games said.
“Being able to jump seamlessly between platforms is really transformative. Players can play from the comfort of their sofa on console, continue an Expedition on the move with Switch or Steam Deck, build an incredible base on their beefy PC rig, and view it in incredibly immersive Virtual Reality.”
No Man’s Sky now supports cross-play and cross-save between a huge number of platforms including PC, PS4, Xbox One and Xbox Series X and S, Game Pass, GOG, Nintendo Switch, Steam Deck, PlayStation VR 1 and 2, and PCVR.
“Adding the ability to transfer saves between platforms via a server is especially difficult for No Man’s Sky, as the work involved increases with each platform supported and how long folks have already been playing for,” Hello Games continued. “Both those numbers are large for our tiny team.
“It’s very common for players to rack up thousands of hours of saves exploring across space, building elaborate bases and cataloging their discoveries, with incredibly detailed saves. Adding cross-save for us is a little bit like moving house, the longer people have lived there the more complicated it is to move them! We also have players who played once at launch, eight years ago, suddenly loading up that save on a platform that didn’t even exist back then!
“For these reasons we have secretly been introducing the technology for this update for over six months. We are now ready to start rolling cross-save out to a small number of players.”
From today, No Man’s Sky all players can link their different accounts together at
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