Bayonetta creator Hideki Kamiya has commented on the third game's naive angel mode, debunking claims that it's because of Nintendo and revealing that it actually asked for the Link crossover costume in the second game to be more revealing.
Despite worries from fans that Bayonetta 3 was in development hell, we finally got a new trailer, release date, and a ton of new information about the game a couple of weeks ago. One reveal was of the "Naive Angel" mode, a toggleable feature that prevents Bayonetta from removing her clothes during transformations.
Related: Bayonetta 3's Naive Angel Mode Is For Cowards And Fake Gamers
Although it was marketed as a way of letting more players play Bayonetta 3 without worrying about what's on screen, many took it as some kind of censorship from Nintendo itself. As reported by Nintendo Everything, Bayonetta creator Hideki Kamiya has recently taken to Twitter to argue against those claims, and actually revealed that Nintendo previously wanted the Link costume included in Bayonetta 2 to be more provocative.
As translated by Nintendo Everything, Kamiya said, “I see a lot of people bring up Nintendo when discussing the nudity in Bayonetta, but during our time with the Bayonetta 1 port, Bayonetta 2 and Bayonetta 3, the only suggestion we received was regarding the Link costume in Bayonetta 1 and 2, and how it should have been a little bit more revealing."
Kamiya continued, "No bias influenced that aspect of the game, and I think players can enjoy the game without worrying that it may have been...after working with them for such a long time, I get the impression that although there are times where we may butt heads, they’re surprisingly open to direct discussions around development and sales.”
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