An issue World of Warcraft Classic players have complained about for years has finally been addressed by Blizzard, with the ability to have higher level characters «boost» lower level ones inside dungeons having essentially been patched out with the latest update to Burning Crusade Classic.
Boosting became popular within the «Classic» version of Blizzard's longrunning MMORPG back in 2019, as classes with powerful area-of-effect abilities learned they could group up an entire dungeon's worth of enemies and kill them in one go. Mages, with their strong AOE and crowd control abilities that slow or freeze enemies in place, for example, could easily do this. That led to max-level Mages and Paladins to begin selling their «services» to lower-level characters, who could join the higher-level character in a dungeon group, stand at the entrance, and reap the rewards as the Mage or Paladin killed the entire dungeon in one go.
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As reported by Wowhead, players have discovered that a number of dungeons in Burning Crusade Classic have seen changes to enemy behaviors that essentially prevent them from being grouped up or kited around. Enemies will now simply teleport to players who attempt to use ledges and walls to avoid damage. Others are becoming immune to various crowd-control effects like stuns and slows after a certain amount of time. Blizzard has also implemented an XP penalty for lower-level players grouping with higher-level ones,
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