Seasoned PC gamers are used to dealing with the wonderful world of very buggy ports. Sometimes they're infuriating game-breaking issues, but more often than not they're just dumb, or annoying. The PC port for Naughty Dog's hit The Last of Us had fans very excited when it was announced last year(opens in new tab), but it seems we've been offered helpings of both kinds of bugs(opens in new tab) in equal measure. While this has left many fans upset with their experience, the good news is Naughty Dog is aware and already at work investigating many common problems.
Naughty Dog has listed the known issues for the PC version of TLoU P1 on the official PC support page(opens in new tab). They range from shader problems—which likely just lead to weird visuals—to the game not booting at all. The post comes with the promise that these bugs are all being investigated and worked on, with the promise of future patches coming to the rescue.
The first two problems in the list both refer to shadings, with one highlighting load times and the other focusing on stability and performance. We've run into plenty of shader issues with this game ourselves, leading us to brand it another bad PC port.(opens in new tab) It's not uncommon for modern PC games to run into these problems with shader compiling, but it can make games completely unplayable depending on how badly it affects your system.
Issues with older graphic drivers are also cited as leading to stability issues and graphical errors. Hopefully most people will be able to upgrade their drivers and no longer have these issues, but plenty of folks are running older cards that should still be able to handle the modest PC requirements(opens in new tab) on lower settings. This could also be
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