In today's Mythic Zskarn nerfs, it seems that Mythic Zskarn may have gotten bigger nerfs than reported, as the boss health has been reduced by a massive 25%.
Zskarn HotfixesHere were the announced Zskarn hotfixes from yesterday:
Greetings raiders.We will be addressing an emerging tactic that trivializes certain aspects of the Vigilant Steward, Zskarn encounter. We’re planning on implementing these changes live tomorrow, May 26.We hope that these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty.Dungeons and RaidsAberrus, the Shadowed CrucibleDevelopers’ note: The Zskarn changes address an emerging tactic that trivializes certain aspects of the encounter. We hope these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty. The Vigilant Steward, Zskarn The Vigilant Steward, Zskarn health reduced by 15% on Mythic difficulty. Dragonfire Golem health reduced by 15% on Mythic difficulty. Zskarn will now Berserk on all difficulties. Adjusted the position of Dragonfire Traps. Shrapnel Bomb reduced to 3 on Mythic difficulty (was 4). Fixed an issue that could cause an inappropriate amount of Shrapnel Bombs to spawn. Zskarn no longer activates Tactical Destruction based on his location. Actual Health ChangesFrom streamers that are currently on the boss, we can see the new health of the Boss and Dragonfire Golems.
Boss health reduced by 25% to 449M (was 597M) Dragonfire Golem health reduced by 20% to 3.88M (was 4.8M)This should massively decrease the amount of time that guilds need to spend on this fight and should allows for kills before Tactical Destruction #5 around
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