The summer is becoming increasingly packed for games, especially as dates start to shift around. With Baldur’s Gate 3 moving its release date up, it put Larian’s RPG in direct contention with another RPG, Stray Gods.
Now, Summerfall Studios is taking the opportunity for a slight delay. Originally scheduled for August 3, Summerfall is pushing the launch of its musical RPG to August 10. And in a statement on the matter, the studio was pretty straightforward about why:
“We want everyone to have ample space to check out Stray Gods when it launches,” said the studio. “Baldur’s Gate 3 is hotly anticipated (by us, too!) and we want to give our fans room to celebrate Stray Gods.”
The extra time may prove a boon, though. As the statement goes on to say, Summerfall is taking on a lot by launching on a plethora of platforms—PC, Xbox, PlayStation, and the Nintendo Switch.
“This is a huge undertaking for any team, let alone an indie shipping its first title,” said Summerfall. “This extra week allows us to have performance parity as close as possible—across every platform.”
I admire the candor, as well as the hope that players looking forward to both of these games could finish the titanic Baldur’s Gate 3 in a week’s time. Jokes aside, though, an extra week can be a silver lining for a team to put extra polish on something.
Stray Gods is definitely on my shortlist for the summer. It’s a role-playing adventure centered around actual musical performances, with quite a star-studded cast. Having a little extra time to space these games out will be nice, and hopefully give Summerfall whatever extra time it needs to fine-tune all its launches.
Stray Gods arrives on August 10 for PC, PlayStation, Xbox, and Switch.
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